Courses
VART2726 3D Software Fundamentals and Prototyping (3 units)
- Prerequisite:
-
VART1006 Visual Arts Practice II or ARTT1006 Arts Tech Practices I (Making Senses) or any GE course offered by AVA
- Medium of Instruction:
- English
This course allows students to gain fundamental skills in digital 3D modelling using the software Blender and prototyping skills including projection mapping, laser cutting and 3D printing using Touch Designer and Arduino. We will cover the basic functions of polygon modelling, lighting, rendering and animation as well as alternative approaches such as procedural modelling, where information from nature, data collection or mathematics can be used to generate complex forms such as trees, forests, mountains, flocks of birds or abstract patterns using simple computer operations. We will also explore various ways of moving from digital design to fabricated 3D objects and installations.
Practical exercises will be delivered using pre-recorded video tutorials so that students can learn at their own pace, and each new skill will be accompanied by a short talk regarding the origins of these techniques, how they relate to the history of art and how they are used in art today.